Game tokenomics

Hunger Chains: Revolution is designed incentivizes and rewards social behavior. A high-level overview of the HCR economy is summed up below.

A key game design decision is to promote trade among the two types of players we see forming in HCR:

  • Competitive Shooter Players

  • Strategic City & Area, Clan owners.

We believe that this will create a more collaborative and social ecosystem. In its most basic form, the Shooters will win items and tokens (NFT's) needed by City/Area Owners, and the City/Area Owners will win items needed by the Shooters - the two groups will then trade amongst themselves in order to get what they want most.

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